◇ Key terms used in Arcana Defenders ◇
DPS - Damage Per Second
DMG - Damage
AtkSpd - Attack Speed
Burst Mode - This card gains maximum attack speed for the duration of the ability.
Adjacent - Ability of this card holder grants both left and right side of this card in the deck with its bonus.
Support - Non-attacking cards.
Null Tiles - A grey tile that disrupts your your board tile spaces. Can be removed by matching 3 or more Null Tiles together.
Knockback - Pushes the enemy monsters a few tile(s) back.
Stun - Temporarily stop a monster from movement and performing any action.
Poison - A status that inflicts damage over time (DoT) to enemy monsters per second(s).
Weaken - Increases the damage taken from all sources when inflicted with this status.
Mark - Selected target will be concentrated and will take effect from card(s).
Wall - A non-passable blockade that stops enemy monsters from moving through by regular movements.
Disable - Card(s) with this status becomes temporarily unable to make actions for a brief amount of time.
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◇ Target ◇
- Priority - Head
- Card with this priority would target the first monster in front of the pack.
- Priority - Percent
- Card with this priority would target monsters on the board with highest percentage of health.
- Priority - Random
- Card with this priority would target monsters randomly.
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◇ General ◇
Rank up - Card(s) gains more stats as they rank up higher and higher.
Level up - Card(s) temporary level that increases as the users perform more combos of their colored tiles in a mode. The stats gain from the temporary level do also reset after a match.
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